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If any of these do not meet the requirements you WILL NOT be able to load and play the game. System RequirementsĦGB is a minimum for RAM, a DX11 compatible GPU and a Core i3-530 for your CPU. There’s no FOV view in SP while there is in MP with a slider that ranges from 65 to a max of 90. The single player mode has no frame rate cap while the multiplayer is capped at 94 FPS. There’s a single player mode in addition to three multiplayer modes that consist of normal multiplayer with a handful of levels and maps, the EXO survival co-op mode, the Combat Readiness Program (a mix of bots and players to learn before getting into MP) as well as a paintball feature (for underage players and paintball fanatics).
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The new added features are an Exoskeleton suit (“Advanced” Warfare), which has a jetpack effect (that reminds me of Titanfall) and a few other Crysis like Nanosuit abilities as well as sci-fi drones and hovercrafts. If you remember last year (something unforgettable IMO) where we analyzed the performance of COD: Ghosts, it had a plethora of optimization issues as well as subpar graphics even though it was labeled “next-gen”.īefore we dive into the benchmark data we wanted to point out a few unique features and a few strange things we noted while playing both the single and multiplayer. With all the multiplatform releases PC gamers get the bad end of the stick with the PC port problems that plague us on most of the “next-gen” titles.
#CALL OF DUTY 4 PC REQUIREMENTS PS3#
This year’s version is the 11th installment in the Call of Duty series which has been developed by Sledgehammer and published by Activision.ĬOD: AW is the first to have a three year development cycle and is a multiplatform release (PC, Xbox One and PS4) while the Xbox 360 and PS3 versions will be added later and developed by High Moon Studios. Call of Duty Advanced Warfare is out, and our PC benchmark performance analysis is ready on Day Zero.